php-sqlsrv/sqlsrv-5.10.1/shared/interlockedslist.h
2023-12-06 14:41:07 +01:00

143 lines
4.7 KiB
C

//---------------------------------------------------------------------------------------------------------------------------------
// File: InterlockedSList.h
//
// Contents: Contains a portable abstraction for interlocked, singly
// linked list.
//
// Microsoft Drivers 5.10 for PHP for SQL Server
// Copyright(c) Microsoft Corporation
// All rights reserved.
// MIT License
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the ""Software""),
// to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and / or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions :
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//---------------------------------------------------------------------------------------------------------------------------------
#ifndef __INTERLOCKEDSLIST_H__
#define __INTERLOCKEDSLIST_H__
#include "interlockedatomic.h"
#define SLIST_ENTRY SINGLE_LIST_ENTRY
#define PSLIST_ENTRY PSINGLE_LIST_ENTRY
typedef struct _SINGLE_LIST_ENTRY {
// Want a volatile pointer to non-volatile data so place after all type info
struct _SINGLE_LIST_ENTRY * volatile Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;
typedef union _SLIST_HEADER {
// Provides 8 byte alignment for 32-bit builds. Technically, not needed for
// current implementation below but leaving for future use.
ULONGLONG Alignment;
struct {
// Want a volatile pointer to non-volatile data so place after all type info
PSLIST_ENTRY volatile Head;
volatile LONG Depth;
volatile LONG Mutex;
} List;
} SLIST_HEADER, *PSLIST_HEADER;
inline VOID InitializeSListHead( PSLIST_HEADER slist )
{
assert( NULL != slist );
slist->List.Head = NULL;
slist->List.Depth = 0;
slist->List.Mutex = 0;
}
inline PSLIST_ENTRY InterlockedPopEntrySList( PSLIST_HEADER slist )
{
assert( NULL != slist );
// Exit prior to 'mutex' if we think it is empty
// Some callers (like sqlncli/msdart/dll/dynslist.h) rely on a NULL
// result from Pop to indicate the list is empty. This early exit
// is an optimization and not technically needed for correctness.
PSLIST_ENTRY oldHead = slist->List.Head;
if ( NULL == oldHead )
{
return NULL;
}
while ( 0 != slist->List.Mutex || 0 != InterlockedCompareExchange( &slist->List.Mutex, 1, 0 ) )
{
// Spin until 'mutex' is free
}
// We have the 'mutex' so proceed with update
oldHead = slist->List.Head;
if ( NULL != oldHead )
{
slist->List.Head = oldHead->Next;
--(slist->List.Depth);
assert( 0 <= slist->List.Depth );
}
// Free the 'mutex'
slist->List.Mutex = 0;
return oldHead;
}
inline PSLIST_ENTRY InterlockedPushEntrySList( PSLIST_HEADER slist, PSLIST_ENTRY newEntry )
{
assert( NULL != slist );
while ( 0 != slist->List.Mutex || 0 != InterlockedCompareExchange( &slist->List.Mutex, 1, 0 ) )
{
// Spin until 'mutex' is free
}
// We have the 'mutex' so proceed with update
PSLIST_ENTRY oldHead = slist->List.Head;
newEntry->Next = oldHead;
slist->List.Head = newEntry;
++(slist->List.Depth);
// Free the 'mutex'
slist->List.Mutex = 0;
return oldHead;
}
inline PSLIST_ENTRY InterlockedFlushSList( PSLIST_HEADER slist )
{
assert( NULL != slist );
while ( 0 != slist->List.Mutex || 0 != InterlockedCompareExchange( &slist->List.Mutex, 1, 0 ) )
{
// Spin until 'mutex' is free
}
// We have the 'mutex' so proceed with update
PSLIST_ENTRY oldHead = slist->List.Head;
slist->List.Head = NULL;
slist->List.Depth = 0;
// Free the 'mutex'
slist->List.Mutex = 0;
return oldHead;
}
// If the list has more than USHORT nodes then this method
// will not return reliable results.
inline USHORT QueryDepthSList( PSLIST_HEADER slist )
{
assert( NULL != slist );
return static_cast<USHORT>(slist->List.Depth);
}
#endif // __INTERLOCKEDSLIST_H__