python-botocore/botocore/data/gamesparks/2021-08-17/service-2.json
2022-12-12 08:14:19 -08:00

2541 lines
78 KiB
JSON

{
"version":"2.0",
"metadata":{
"apiVersion":"2021-08-17",
"endpointPrefix":"gamesparks",
"jsonVersion":"1.1",
"protocol":"rest-json",
"serviceFullName":"GameSparks",
"serviceId":"GameSparks",
"signatureVersion":"v4",
"signingName":"gamesparks",
"uid":"gamesparks-2021-08-17"
},
"operations":{
"CreateGame":{
"name":"CreateGame",
"http":{
"method":"POST",
"requestUri":"/game",
"responseCode":200
},
"input":{"shape":"CreateGameRequest"},
"output":{"shape":"CreateGameResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ConflictException"},
{"shape":"InternalServerException"},
{"shape":"ServiceQuotaExceededException"}
],
"documentation":"<p> Creates a new game with an empty configuration. After creating your game, you can update the configuration using <code>UpdateGameConfiguration</code> or <code>ImportGameConfiguration</code>. </p>",
"idempotent":true
},
"CreateSnapshot":{
"name":"CreateSnapshot",
"http":{
"method":"POST",
"requestUri":"/game/{GameName}/snapshot",
"responseCode":200
},
"input":{"shape":"CreateSnapshotRequest"},
"output":{"shape":"CreateSnapshotResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ConflictException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Creates a snapshot of the game configuration.</p>"
},
"CreateStage":{
"name":"CreateStage",
"http":{
"method":"POST",
"requestUri":"/game/{GameName}/stage",
"responseCode":200
},
"input":{"shape":"CreateStageRequest"},
"output":{"shape":"CreateStageResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ConflictException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Creates a new stage for stage-by-stage game development and deployment.</p>",
"idempotent":true
},
"DeleteGame":{
"name":"DeleteGame",
"http":{
"method":"DELETE",
"requestUri":"/game/{GameName}",
"responseCode":200
},
"input":{"shape":"DeleteGameRequest"},
"output":{"shape":"DeleteGameResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ConflictException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Deletes a game.</p>",
"idempotent":true
},
"DeleteStage":{
"name":"DeleteStage",
"http":{
"method":"DELETE",
"requestUri":"/game/{GameName}/stage/{StageName}",
"responseCode":200
},
"input":{"shape":"DeleteStageRequest"},
"output":{"shape":"DeleteStageResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ConflictException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Deletes a stage from a game, along with the associated game runtime.</p>",
"idempotent":true
},
"DisconnectPlayer":{
"name":"DisconnectPlayer",
"http":{
"method":"POST",
"requestUri":"/runtime/game/{GameName}/stage/{StageName}/player/{PlayerId}/disconnect",
"responseCode":200
},
"input":{"shape":"DisconnectPlayerRequest"},
"output":{"shape":"DisconnectPlayerResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Disconnects a player from the game runtime.</p> <p> If a player has multiple connections, this operation attempts to close all of them. </p>",
"idempotent":true
},
"ExportSnapshot":{
"name":"ExportSnapshot",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/snapshot/{SnapshotId}/export",
"responseCode":200
},
"input":{"shape":"ExportSnapshotRequest"},
"output":{"shape":"ExportSnapshotResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Exports a game configuration snapshot.</p>"
},
"GetExtension":{
"name":"GetExtension",
"http":{
"method":"GET",
"requestUri":"/extension/{Namespace}/{Name}",
"responseCode":200
},
"input":{"shape":"GetExtensionRequest"},
"output":{"shape":"GetExtensionResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets details about a specified extension.</p>"
},
"GetExtensionVersion":{
"name":"GetExtensionVersion",
"http":{
"method":"GET",
"requestUri":"/extension/{Namespace}/{Name}/version/{ExtensionVersion}",
"responseCode":200
},
"input":{"shape":"GetExtensionVersionRequest"},
"output":{"shape":"GetExtensionVersionResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets details about a specified extension version.</p>"
},
"GetGame":{
"name":"GetGame",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}",
"responseCode":200
},
"input":{"shape":"GetGameRequest"},
"output":{"shape":"GetGameResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets details about a game.</p>"
},
"GetGameConfiguration":{
"name":"GetGameConfiguration",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/configuration",
"responseCode":200
},
"input":{"shape":"GetGameConfigurationRequest"},
"output":{"shape":"GetGameConfigurationResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets the configuration of the game.</p>"
},
"GetGeneratedCodeJob":{
"name":"GetGeneratedCodeJob",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/snapshot/{SnapshotId}/generated-sdk-code-job/{JobId}",
"responseCode":200
},
"input":{"shape":"GetGeneratedCodeJobRequest"},
"output":{"shape":"GetGeneratedCodeJobResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets details about a job that is generating code for a snapshot.</p>"
},
"GetPlayerConnectionStatus":{
"name":"GetPlayerConnectionStatus",
"http":{
"method":"GET",
"requestUri":"/runtime/game/{GameName}/stage/{StageName}/player/{PlayerId}/connection",
"responseCode":200
},
"input":{"shape":"GetPlayerConnectionStatusRequest"},
"output":{"shape":"GetPlayerConnectionStatusResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets the status of a player's connection to the game runtime.</p> <p> It's possible for a single player to have multiple connections to the game runtime. If a player is not connected, this operation returns an empty list. </p>"
},
"GetSnapshot":{
"name":"GetSnapshot",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/snapshot/{SnapshotId}",
"responseCode":200
},
"input":{"shape":"GetSnapshotRequest"},
"output":{"shape":"GetSnapshotResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets a copy of the game configuration in a snapshot.</p>"
},
"GetStage":{
"name":"GetStage",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/stage/{StageName}",
"responseCode":200
},
"input":{"shape":"GetStageRequest"},
"output":{"shape":"GetStageResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets information about a stage.</p>"
},
"GetStageDeployment":{
"name":"GetStageDeployment",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/stage/{StageName}/deployment",
"responseCode":200
},
"input":{"shape":"GetStageDeploymentRequest"},
"output":{"shape":"GetStageDeploymentResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets information about a stage deployment.</p>"
},
"ImportGameConfiguration":{
"name":"ImportGameConfiguration",
"http":{
"method":"PUT",
"requestUri":"/game/{GameName}/configuration",
"responseCode":200
},
"input":{"shape":"ImportGameConfigurationRequest"},
"output":{"shape":"ImportGameConfigurationResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"},
{"shape":"ServiceQuotaExceededException"}
],
"documentation":"<p>Imports a game configuration.</p> <p> This operation replaces the current configuration of the game with the provided input. This is not a reversible operation. If you want to preserve the previous configuration, use <code>CreateSnapshot</code> to make a new snapshot before importing. </p>",
"idempotent":true
},
"ListExtensionVersions":{
"name":"ListExtensionVersions",
"http":{
"method":"GET",
"requestUri":"/extension/{Namespace}/{Name}/version",
"responseCode":200
},
"input":{"shape":"ListExtensionVersionsRequest"},
"output":{"shape":"ListExtensionVersionsResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets a paginated list of available versions for the extension.</p> <p> Each time an API change is made to an extension, the version is incremented. The list retrieved by this operation shows the versions that are currently available. </p>"
},
"ListExtensions":{
"name":"ListExtensions",
"http":{
"method":"GET",
"requestUri":"/extension",
"responseCode":200
},
"input":{"shape":"ListExtensionsRequest"},
"output":{"shape":"ListExtensionsResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets a paginated list of available extensions.</p> <p> Extensions provide features that games can use from scripts. </p>"
},
"ListGames":{
"name":"ListGames",
"http":{
"method":"GET",
"requestUri":"/game",
"responseCode":200
},
"input":{"shape":"ListGamesRequest"},
"output":{"shape":"ListGamesResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets a paginated list of games.</p>"
},
"ListGeneratedCodeJobs":{
"name":"ListGeneratedCodeJobs",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/snapshot/{SnapshotId}/generated-sdk-code-jobs",
"responseCode":200
},
"input":{"shape":"ListGeneratedCodeJobsRequest"},
"output":{"shape":"ListGeneratedCodeJobsResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets a paginated list of code generation jobs for a snapshot.</p>"
},
"ListSnapshots":{
"name":"ListSnapshots",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/snapshot",
"responseCode":200
},
"input":{"shape":"ListSnapshotsRequest"},
"output":{"shape":"ListSnapshotsResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets a paginated list of snapshot summaries from the game.</p>"
},
"ListStageDeployments":{
"name":"ListStageDeployments",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/stage/{StageName}/deployments",
"responseCode":200
},
"input":{"shape":"ListStageDeploymentsRequest"},
"output":{"shape":"ListStageDeploymentsResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets a paginated list of stage deployment summaries from the game.</p>"
},
"ListStages":{
"name":"ListStages",
"http":{
"method":"GET",
"requestUri":"/game/{GameName}/stage",
"responseCode":200
},
"input":{"shape":"ListStagesRequest"},
"output":{"shape":"ListStagesResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Gets a paginated list of stage summaries from the game.</p>"
},
"ListTagsForResource":{
"name":"ListTagsForResource",
"http":{
"method":"GET",
"requestUri":"/tags/{ResourceArn}",
"responseCode":200
},
"input":{"shape":"ListTagsForResourceRequest"},
"output":{"shape":"ListTagsForResourceResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Lists the tags associated with a GameSparks resource.</p>"
},
"StartGeneratedCodeJob":{
"name":"StartGeneratedCodeJob",
"http":{
"method":"POST",
"requestUri":"/game/{GameName}/snapshot/{SnapshotId}/generated-sdk-code-job",
"responseCode":200
},
"input":{"shape":"StartGeneratedCodeJobRequest"},
"output":{"shape":"StartGeneratedCodeJobResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p> Starts an asynchronous process that generates client code for system-defined and custom messages. The resulting code is collected as a .zip file and uploaded to a pre-signed Amazon S3 URL. </p>"
},
"StartStageDeployment":{
"name":"StartStageDeployment",
"http":{
"method":"POST",
"requestUri":"/game/{GameName}/stage/{StageName}/deployment",
"responseCode":200
},
"input":{"shape":"StartStageDeploymentRequest"},
"output":{"shape":"StartStageDeploymentResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ConflictException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Deploys a snapshot to the stage and creates a new game runtime.</p> <p> After you call this operation, you can check the deployment status by using <code>GetStageDeployment</code>. </p> <p> If there are any players connected to the previous game runtime, then both runtimes persist. Existing connections to the previous runtime are maintained. When players disconnect and reconnect, they connect to the new runtime. After there are no connections to the previous game runtime, it is deleted. </p>",
"idempotent":true
},
"TagResource":{
"name":"TagResource",
"http":{
"method":"POST",
"requestUri":"/tags/{ResourceArn}",
"responseCode":200
},
"input":{"shape":"TagResourceRequest"},
"output":{"shape":"TagResourceResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Adds tags to a GameSparks resource.</p>"
},
"UntagResource":{
"name":"UntagResource",
"http":{
"method":"DELETE",
"requestUri":"/tags/{ResourceArn}",
"responseCode":200
},
"input":{"shape":"UntagResourceRequest"},
"output":{"shape":"UntagResourceResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Removes tags from a GameSparks resource.</p>",
"idempotent":true
},
"UpdateGame":{
"name":"UpdateGame",
"http":{
"method":"PATCH",
"requestUri":"/game/{GameName}",
"responseCode":200
},
"input":{"shape":"UpdateGameRequest"},
"output":{"shape":"UpdateGameResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Updates details of the game.</p>",
"idempotent":true
},
"UpdateGameConfiguration":{
"name":"UpdateGameConfiguration",
"http":{
"method":"PATCH",
"requestUri":"/game/{GameName}/configuration",
"responseCode":200
},
"input":{"shape":"UpdateGameConfigurationRequest"},
"output":{"shape":"UpdateGameConfigurationResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"},
{"shape":"ServiceQuotaExceededException"}
],
"documentation":"<p>Updates one or more sections of the game configuration.</p>",
"idempotent":true
},
"UpdateSnapshot":{
"name":"UpdateSnapshot",
"http":{
"method":"PATCH",
"requestUri":"/game/{GameName}/snapshot/{SnapshotId}",
"responseCode":200
},
"input":{"shape":"UpdateSnapshotRequest"},
"output":{"shape":"UpdateSnapshotResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Updates the metadata of a GameSparks snapshot.</p>",
"idempotent":true
},
"UpdateStage":{
"name":"UpdateStage",
"http":{
"method":"PATCH",
"requestUri":"/game/{GameName}/stage/{StageName}",
"responseCode":200
},
"input":{"shape":"UpdateStageRequest"},
"output":{"shape":"UpdateStageResult"},
"errors":[
{"shape":"ValidationException"},
{"shape":"AccessDeniedException"},
{"shape":"ThrottlingException"},
{"shape":"ResourceNotFoundException"},
{"shape":"InternalServerException"}
],
"documentation":"<p>Updates the metadata of a stage.</p>",
"idempotent":true
}
},
"shapes":{
"ARN":{
"type":"string",
"max":2048,
"min":20,
"pattern":"^[A-Za-z0-9:_/-]+$"
},
"AccessDeniedException":{
"type":"structure",
"members":{
"Message":{"shape":"ExceptionMessage"}
},
"documentation":"<p>You do not have sufficient access to perform this action.</p>",
"error":{
"httpStatusCode":403,
"senderFault":true
},
"exception":true
},
"ByteSize":{
"type":"integer",
"min":0
},
"ClientToken":{
"type":"string",
"max":126,
"min":33
},
"ConflictException":{
"type":"structure",
"members":{
"Message":{"shape":"ExceptionMessage"}
},
"documentation":"<p>The resource already exists, or another operation is in progress.</p>",
"error":{
"httpStatusCode":409,
"senderFault":true
},
"exception":true
},
"Connection":{
"type":"structure",
"members":{
"Created":{
"shape":"DateTime",
"documentation":"<p>The date and time when the connection was created.</p>"
},
"Id":{
"shape":"ConnectionId",
"documentation":"<p>The identifier used to indicate a specific WebSocket connection.</p>"
}
},
"documentation":"<p>Details about a WebSocket connection.</p>"
},
"ConnectionId":{
"type":"string",
"max":36,
"min":1
},
"ConnectionIdList":{
"type":"list",
"member":{"shape":"ConnectionId"}
},
"ConnectionList":{
"type":"list",
"member":{"shape":"Connection"}
},
"CreateGameRequest":{
"type":"structure",
"required":["GameName"],
"members":{
"ClientToken":{
"shape":"ClientToken",
"documentation":"<p> A client-defined token. With an active client token in the request, this action is idempotent. </p>"
},
"Description":{
"shape":"GameDescription",
"documentation":"<p>The description of the game.</p>"
},
"GameName":{
"shape":"GameName",
"documentation":"<p>The name of the game.</p>"
},
"Tags":{
"shape":"TagMap",
"documentation":"<p>The list of tags to apply to the game.</p>"
}
}
},
"CreateGameResult":{
"type":"structure",
"members":{
"Game":{
"shape":"GameDetails",
"documentation":"<p>Details about the game that was created.</p>"
}
}
},
"CreateSnapshotRequest":{
"type":"structure",
"required":["GameName"],
"members":{
"Description":{
"shape":"SnapshotDescription",
"documentation":"<p>The description of the snapshot.</p>"
},
"GameName":{
"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
}
}
},
"CreateSnapshotResult":{
"type":"structure",
"members":{
"Snapshot":{
"shape":"SnapshotDetails",
"documentation":"<p>Properties that provide details of the created snapshot.</p>"
}
}
},
"CreateStageRequest":{
"type":"structure",
"required":[
"GameName",
"Role",
"StageName"
],
"members":{
"ClientToken":{
"shape":"ClientToken",
"documentation":"<p> A client-defined token. With an active client token in the request, this action is idempotent. </p>"
},
"Description":{
"shape":"StageDescription",
"documentation":"<p>The description of the stage.</p>"
},
"GameName":{
"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
},
"Role":{
"shape":"RoleARN",
"documentation":"<p> The Amazon Resource Name (ARN) of the role to run the game with. This role can be a game-defined role or the default role that GameSparks created. </p>"
},
"StageName":{
"shape":"StageName",
"documentation":"<p>The name of the stage.</p>"
},
"Tags":{
"shape":"TagMap",
"documentation":"<p>The list of tags to apply to the stage.</p>"
}
}
},
"CreateStageResult":{
"type":"structure",
"members":{
"Stage":{
"shape":"StageDetails",
"documentation":"<p>Properties that describe the stage.</p>"
}
}
},
"DateTime":{
"type":"timestamp",
"timestampFormat":"iso8601"
},
"DeleteGameRequest":{
"type":"structure",
"required":["GameName"],
"members":{
"GameName":{
"shape":"GameName",
"documentation":"<p>The name of the game to delete.</p>",
"location":"uri",
"locationName":"GameName"
}
}
},
"DeleteGameResult":{
"type":"structure",
"members":{
}
},
"DeleteStageRequest":{
"type":"structure",
"required":[
"GameName",
"StageName"
],
"members":{
"GameName":{
"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
},
"StageName":{
"shape":"StageName",
"documentation":"<p>The name of the stage to delete.</p>",
"location":"uri",
"locationName":"StageName"
}
}
},
"DeleteStageResult":{
"type":"structure",
"members":{
}
},
"DeploymentAction":{
"type":"string",
"enum":[
"DEPLOY",
"UNDEPLOY"
]
},
"DeploymentId":{
"type":"string",
"max":128,
"min":1,
"pattern":"^\\S(.*\\S)?$"
},
"DeploymentResult":{
"type":"structure",
"members":{
"Message":{
"shape":"Message",
"documentation":"<p>Details about the deployment result.</p>"
},
"ResultCode":{
"shape":"ResultCode",
"documentation":"<p>The type of deployment result.</p>"
}
},
"documentation":"<p>The result of the deployment.</p>"
},
"DeploymentState":{
"type":"string",
"enum":[
"PENDING",
"IN_PROGRESS",
"COMPLETED",
"FAILED"
]
},
"DisconnectPlayerRequest":{
"type":"structure",
"required":[
"GameName",
"PlayerId",
"StageName"
],
"members":{
"GameName":{
"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
},
"PlayerId":{
"shape":"PlayerId",
"documentation":"<p>The unique identifier representing a player.</p>",
"location":"uri",
"locationName":"PlayerId"
},
"StageName":{
"shape":"StageName",
"documentation":"<p>The name of the stage.</p>",
"location":"uri",
"locationName":"StageName"
}
}
},
"DisconnectPlayerResult":{
"type":"structure",
"members":{
"DisconnectFailures":{
"shape":"ConnectionIdList",
"documentation":"<p>The list of the connection ids that could not be disconnected.</p>"
},
"DisconnectSuccesses":{
"shape":"ConnectionIdList",
"documentation":"<p>The list of the connection ids that were disconnected.</p>"
}
}
},
"Document":{
"type":"structure",
"members":{
},
"documentation":"<p/>",
"document":true
},
"ExceptionMessage":{"type":"string"},
"ExportSnapshotRequest":{
"type":"structure",
"required":[
"GameName",
"SnapshotId"
],
"members":{
"GameName":{
"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
},
"SnapshotId":{
"shape":"SnapshotId",
"documentation":"<p>The identifier of the snapshot to export.</p>",
"location":"uri",
"locationName":"SnapshotId"
}
}
},
"ExportSnapshotResult":{
"type":"structure",
"members":{
"S3Url":{
"shape":"S3PresignedUrl",
"documentation":"<p>The presigned URL for the snapshot data.</p> <p> This URL will be available for 10 minutes, and can be used to download the snapshot content. If the URL expires, a new one can be requested using the same operation. </p>"
}
}
},
"ExtensionDescription":{
"type":"string",
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},
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},
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},
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},
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},
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},
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}
},
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},
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},
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},
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},
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},
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},
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},
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},
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}
},
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},
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"shape":"Language",
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},
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}
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},
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},
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}
},
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}
},
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],
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},
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}
},
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}
},
"GetPlayerConnectionStatusRequest":{
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],
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},
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},
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"location":"uri",
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}
}
},
"GetPlayerConnectionStatusResult":{
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}
}
},
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"SnapshotId"
],
"members":{
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"location":"uri",
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},
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"location":"querystring",
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},
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}
}
},
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}
},
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],
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},
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},
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}
},
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}
}
},
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],
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},
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"locationName":"StageName"
}
}
},
"GetStageResult":{
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}
}
},
"ImportGameConfigurationRequest":{
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"ImportSource"
],
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"locationName":"GameName"
},
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}
}
},
"ImportGameConfigurationResult":{
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"members":{
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"documentation":"<p>Details about the game configuration.</p>"
}
}
},
"ImportGameConfigurationSource":{
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"required":["File"],
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}
},
"documentation":"<p>The source used to import configuration sections.</p>"
},
"InternalServerException":{
"type":"structure",
"members":{
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},
"documentation":"<p>The service encountered an internal error.</p>",
"error":{"httpStatusCode":500},
"exception":true,
"fault":true
},
"Language":{
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"max":16,
"min":1,
"pattern":"^[a-zA-Z_]+$"
},
"ListExtensionVersionsRequest":{
"type":"structure",
"required":[
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"Namespace"
],
"members":{
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"shape":"MaxResults",
"documentation":"<p>The maximum number of results to return.</p> <p> Use this parameter with NextToken to get results as a set of sequential pages. </p>",
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"locationName":"MaxResults"
},
"Name":{
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"location":"uri",
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},
"Namespace":{
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"location":"uri",
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},
"NextToken":{
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"documentation":"<p>The token that indicates the start of the next sequential page of results.</p> <p> Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. </p>",
"location":"querystring",
"locationName":"NextToken"
}
}
},
"ListExtensionVersionsResult":{
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},
"NextToken":{
"shape":"NextToken",
"documentation":"<p>The token that indicates the start of the next sequential page of results.</p> <p> Use this value when making the next call to this operation to continue where the last one finished. </p>"
}
}
},
"ListExtensionsRequest":{
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"members":{
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"shape":"MaxResults",
"documentation":"<p>The maximum number of results to return.</p> <p> Use this parameter with NextToken to get results as a set of sequential pages. </p>",
"location":"querystring",
"locationName":"MaxResults"
},
"NextToken":{
"shape":"NextToken",
"documentation":"<p>The token that indicates the start of the next sequential page of results.</p> <p> Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. </p>",
"location":"querystring",
"locationName":"NextToken"
}
}
},
"ListExtensionsResult":{
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},
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}
}
},
"ListGamesRequest":{
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"members":{
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"shape":"MaxResults",
"documentation":"<p>The maximum number of results to return.</p> <p> Use this parameter with NextToken to get results as a set of sequential pages. </p>",
"location":"querystring",
"locationName":"MaxResults"
},
"NextToken":{
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"location":"querystring",
"locationName":"NextToken"
}
}
},
"ListGamesResult":{
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"members":{
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"documentation":"<p>The list of games.</p>"
},
"NextToken":{
"shape":"NextToken",
"documentation":"<p>The token that indicates the start of the next sequential page of results.</p> <p> Use this value when making the next call to this operation to continue where the last one finished. </p>"
}
}
},
"ListGeneratedCodeJobsRequest":{
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"required":[
"GameName",
"SnapshotId"
],
"members":{
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"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
},
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"location":"querystring",
"locationName":"MaxResults"
},
"NextToken":{
"shape":"NextToken",
"documentation":"<p>The token that indicates the start of the next sequential page of results.</p> <p> Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. </p>",
"location":"querystring",
"locationName":"NextToken"
},
"SnapshotId":{
"shape":"SnapshotId",
"documentation":"<p>The identifier of the snapshot.</p>",
"location":"uri",
"locationName":"SnapshotId"
}
}
},
"ListGeneratedCodeJobsResult":{
"type":"structure",
"members":{
"GeneratedCodeJobs":{
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},
"NextToken":{
"shape":"NextToken",
"documentation":"<p>The token that indicates the start of the next sequential page of results.</p> <p> Use this value when making the next call to this operation to continue where the last one finished. </p>"
}
}
},
"ListSnapshotsRequest":{
"type":"structure",
"required":["GameName"],
"members":{
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"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
},
"MaxResults":{
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"documentation":"<p>The maximum number of results to return.</p> <p> Use this parameter with NextToken to get results as a set of sequential pages. </p>",
"location":"querystring",
"locationName":"MaxResults"
},
"NextToken":{
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"location":"querystring",
"locationName":"NextToken"
}
}
},
"ListSnapshotsResult":{
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},
"Snapshots":{
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}
}
},
"ListStageDeploymentsRequest":{
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],
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},
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"location":"querystring",
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},
"NextToken":{
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"location":"querystring",
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},
"StageName":{
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}
}
},
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},
"StageDeployments":{
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}
}
},
"ListStagesRequest":{
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"required":["GameName"],
"members":{
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},
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},
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}
},
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},
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}
}
},
"ListTagsForResourceRequest":{
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"required":["ResourceArn"],
"members":{
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"location":"uri",
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}
}
},
"ListTagsForResourceResult":{
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"members":{
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}
}
},
"LogGroupName":{
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},
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]
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},
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},
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},
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},
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},
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},
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},
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}
},
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},
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},
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},
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},
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},
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},
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},
"LastUpdated":{
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},
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}
},
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},
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}
},
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},
"SnapshotSummaryList":{
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},
"StageDeploymentDetails":{
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},
"DeploymentAction":{
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},
"DeploymentId":{
"shape":"DeploymentId",
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},
"DeploymentResult":{
"shape":"DeploymentResult",
"documentation":"<p>The result of the deployment.</p>"
},
"DeploymentState":{
"shape":"DeploymentState",
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},
"LastUpdated":{
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},
"SnapshotId":{
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}
},
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},
"StageDeploymentList":{
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},
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},
"DeploymentResult":{
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},
"DeploymentState":{
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},
"LastUpdated":{
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},
"SnapshotId":{
"shape":"SnapshotId",
"documentation":"<p>The identifier of the snapshot associated with the stage deployment.</p>"
}
},
"documentation":"<p>The summary of the properties of a stage deployment.</p>"
},
"StageDescription":{
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"max":250,
"min":0,
"pattern":"^\\S(.*\\S)?$|^$"
},
"StageDetails":{
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},
"Created":{
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},
"Description":{
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},
"GameKey":{
"shape":"GameKey",
"documentation":"<p>The game key associated with the stage.</p> <p> The game key is a unique identifier that the game client uses to connect to the GameSparks backend. </p>"
},
"LastUpdated":{
"shape":"DateTime",
"documentation":"<p>The timestamp of when the stage was last updated.</p>"
},
"LogGroup":{
"shape":"LogGroupName",
"documentation":"<p>The Amazon CloudWatch log group for game runtimes deployed to the stage.</p>"
},
"Name":{
"shape":"StageName",
"documentation":"<p>The name of the stage.</p>"
},
"Role":{
"shape":"RoleARN",
"documentation":"<p>The Amazon Resource Name (ARN) of the role used to run the game runtimes deployed to the stage.</p>"
},
"State":{
"shape":"StageState",
"documentation":"<p>The state of the stage.</p>"
},
"Tags":{
"shape":"TagMap",
"documentation":"<p>The tags associated with the stage.</p>"
}
},
"documentation":"<p>Properties that provide details of a stage.</p>"
},
"StageName":{
"type":"string",
"max":36,
"min":1,
"pattern":"^[a-zA-Z0-9_-]+$"
},
"StageState":{
"type":"string",
"enum":[
"ACTIVE",
"DELETING"
]
},
"StageSummary":{
"type":"structure",
"members":{
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"shape":"StageDescription",
"documentation":"<p>The description of the stage.</p>"
},
"GameKey":{
"shape":"GameKey",
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},
"Name":{
"shape":"StageName",
"documentation":"<p>The name of the stage.</p>"
},
"State":{
"shape":"StageState",
"documentation":"<p>The state of the stage.</p>"
},
"Tags":{
"shape":"TagMap",
"documentation":"<p>The tags associated with the stage.</p>"
}
},
"documentation":"<p>The summary of the properties of a stage.</p>"
},
"StageSummaryList":{
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"member":{"shape":"StageSummary"}
},
"StartGeneratedCodeJobRequest":{
"type":"structure",
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"GameName",
"Generator",
"SnapshotId"
],
"members":{
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"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
},
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},
"SnapshotId":{
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"location":"uri",
"locationName":"SnapshotId"
}
}
},
"StartGeneratedCodeJobResult":{
"type":"structure",
"members":{
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"shape":"GeneratedCodeJobId",
"documentation":"<p> The identifier of the code generation job. You can use this identifier in the <code>GetGeneratedCodeJob</code> operation. </p>"
}
}
},
"StartStageDeploymentRequest":{
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"required":[
"GameName",
"SnapshotId",
"StageName"
],
"members":{
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"documentation":"<p> A client-defined token. With an active client token in the request, this action is idempotent. </p>"
},
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"location":"uri",
"locationName":"GameName"
},
"SnapshotId":{
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},
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"locationName":"StageName"
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}
},
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}
},
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},
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},
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},
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],
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"locationName":"ResourceArn"
},
"tags":{
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}
}
},
"TagResourceResult":{
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}
},
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"pattern":"^[\\s\\w+-=\\.:/@]*$"
},
"TargetPlatform":{
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},
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},
"documentation":"<p>The request throughput limit was exceeded.</p>",
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"exception":true
},
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"location":"querystring",
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}
}
},
"UntagResourceResult":{
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"members":{
}
},
"UpdateGameConfigurationRequest":{
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"required":[
"GameName",
"Modifications"
],
"members":{
"GameName":{
"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
},
"Modifications":{
"shape":"SectionModificationList",
"documentation":"<p>The list of modifications to make.</p>"
}
}
},
"UpdateGameConfigurationResult":{
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"members":{
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"shape":"GameConfigurationDetails",
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}
}
},
"UpdateGameRequest":{
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"members":{
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},
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"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
}
}
},
"UpdateGameResult":{
"type":"structure",
"members":{
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"shape":"GameDetails",
"documentation":"<p>The details of the game.</p>"
}
}
},
"UpdateSnapshotRequest":{
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"required":[
"GameName",
"SnapshotId"
],
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"shape":"SnapshotDescription",
"documentation":"<p>The description of the snapshot.</p>"
},
"GameName":{
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"location":"uri",
"locationName":"GameName"
},
"SnapshotId":{
"shape":"SnapshotId",
"documentation":"<p>The identifier of the snapshot.</p>",
"location":"uri",
"locationName":"SnapshotId"
}
}
},
"UpdateSnapshotResult":{
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"shape":"SnapshotDetails",
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}
}
},
"UpdateStageRequest":{
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"required":[
"GameName",
"StageName"
],
"members":{
"Description":{
"shape":"StageDescription",
"documentation":"<p>The description of the stage.</p>"
},
"GameName":{
"shape":"GameName",
"documentation":"<p>The name of the game.</p>",
"location":"uri",
"locationName":"GameName"
},
"Role":{
"shape":"RoleARN",
"documentation":"<p>The Amazon Resource Name (ARN) of the role to use for the game snapshots deployed to this stage.</p>"
},
"StageName":{
"shape":"StageName",
"documentation":"<p>The name of the stage.</p>",
"location":"uri",
"locationName":"StageName"
}
}
},
"UpdateStageResult":{
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"shape":"StageDetails",
"documentation":"<p>Properties that provide details of the updated stage.</p>"
}
}
},
"ValidationException":{
"type":"structure",
"members":{
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},
"documentation":"<p>One of the parameters in the request is invalid.</p>",
"error":{
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"senderFault":true
},
"exception":true
}
},
"documentation":"<p/>"
}